Tuesday, 6 June 2017

FMP Progress 7

This week I created what I am confident are going to be some final pieces, I added a black to pink gradient background to make the imagery stand out more, I'm happy with the result and look of the images, I have my full art style for this project fully finished now.




FMP Progress 6

This week I have created several different pieces of work which I think will be final designs, I'm quite happy with the outcome of these designs as they look good and they give me a good idea of what the final product will be.



Wednesday, 10 May 2017

FMP Progress 5

This week I have experimented more with my primary imagery, I've started to super-impose my logo onto clothing and I've also started to come up with ideas for a front cover. An idea that I like is having the city being constricted by the Gorgon logo.

Here are some experiments that I've done:



Thursday, 30 March 2017

FMP Progress 4

Last week I researched into hacking organisations' names to gather ideas, I looked at real life hacking groups and fictional ones from games and films etc. I came up with a few ideas of a name for the hacker group for my game, I decided on Gorgon because of the snake theme.

Here is a logo design for the "Gorgon" hacking faction:


Thursday, 23 March 2017

FMP Progress 4

During this week I have done more experiments with the glitch art style and come up with a title for the new game, I have also discussed ideas amongst my peers for a new logo. The final idea that I came up with was that a different faction is taking over the old faction so the logo would have a "circle of life" theme to it, the idea is to have the new faction's logo eating the old faction's logo.

Here are some mock up experiments I've done so far:


Tuesday, 21 March 2017

FMP Progress 3

Last week I did various research on different art styles and typography styles, I also did research on Gilbert & George for my project. At the end of the week I did a couple of experiments to get a grasp of the general art style that I'll be using.



Friday, 17 March 2017

FMP Progress 2

So I've started to think about where I'm going to get my primary imagery from and I've done further research into art styles and artists, as well as doing a few experiments with selective colouring paired with thresholded imagery.

Tuesday, 14 March 2017

FMP Progress 1

So far it's been 2 weeks into the current project and I've made several artist appraisals and research pages on video games and art styles to help with my inspiration.

Thursday, 19 May 2016

Project

So my project is coming along nicely right now, I've nearly finished my final pieces all I need to do is create some screenshot looking images and a game map to go with the front covers I've made. After I've finished the final pieces I will then proceed to finish my paper work and research pages.

These are my front covers I've created for the game:



Monday, 11 April 2016

What I Did Over Easter

During the Easter break I had, I took a lot of imagery that I can use for my project and draw inspiration from as well as use some of the imagery for the final piece.

First Day Back, Some Inspiration

So on the first day back I decided to go on the internet to do some more research on riots and what the aftermath of them look like for my project.


Monday, 7 March 2016

Today's Plan

So last week I forgot to update my plan, basically I did some more research for my 3D project then did my self evaluation for my 2D and animation projects.

In today's sessions I'll be gathering up my work and organising it and also working on my 3D project.

Friday, 4 March 2016

Today's Plan

So in today's sessions I'm going to create templates and ideas for my 3D project then do some research for it.

Thursday, 3 March 2016

Today's Plan

In today's lessons I will be carrying on creating more research pages until I finish them then I'll move on to adding annotations to my work and if I finish that I'll move onto working on my 3D project.

So at the end of the day I had completed all the research pages I had liked to and did some annotation, I won't be able to finish them until I finish my 3D so once I do that I'll be able to return to the annotations and finish my work.

Wednesday, 2 March 2016

Personal Logo Research

RealKraftyy's logo is a bowl that has a pair of scissors in it with a beard and shutter shades. The bowl with the scissors represents a "Bowl Cut" which is a very odd hairstyle that he had done when he reach his first subscriber goal on Twitch, the beard is there because that's one of his main features and the shutter shades are an accessory he uses for special stream events. I like this logo as it combines characteristics and objects that make up Kraftyy and displays them as a clean logo.




VanossGaming's logo is very simple and bold and that's what I really like about it, he takes his channel name initial's then puts them in black and white bold print with some editing and it's clear and simple, another reason I like it is that it looks professional and clear.




Skrillex's logo is very good as there is plenty to it, the jagged rough text is used as he is a Dubstep artist which is based around heavy and jagged music, the I and two L's are highlighted red because he used that as his logo for many things and it's what he's recognised by on clothing & items etc. I really like this logo as it represents the type of person he is and what he does for a living and it's also a very nice and clean design which is easy to understand and still looks professional, it is also a universal logo as he can use all the text for banners, clothes, CD cases etc. but he can also just use the I & two L's for everything as well.

Today's Plan

Today in college I am going to create research pages and annotation pages based on artists and my own work for pretty much the entire day, if I finish earlier then I will continue to do my 3D side of my project.

So at the end of the day I had done a few research pages, I didn't finish quite as many as would have liked to have done but I got a good amount done nonetheless. I think what took up some time is me making my pages lay out as best I could and getting the typography how I like it.

Wednesday, 27 January 2016

Jobs I Would Like to Do

Graphic Designer

Requirements:
- UCAS degree, most graphic designers have foundation degrees, HND or degree in graphic design or other art based area.

Skills:
- Creativity & Imagination
- IT skills
- Drawing skills
- Knowledge of Printing & Photography
- Time Management, Meet Deadlines & Work Within Budget
- Understanding of Trends & Current Styles
- Good Communication
- Good Spelling & Grammar

I'd like to do this job as I'd get to work on a lot of different projects using different techniques creating imagery and type for different trends and styles. I'd also like this job as it'd be fun to do and I believe I have the skills required to do it, another reason I'd like this as a job is because it would allow me to try new things in design and broaden my skills. I would like this job as it is constantly evolving and being asked for so I would always have something to do and would constantly be developing my skills and learning new styles and trends.

UI (User Interface) Artist

Requirements:
- Proven UI Experience
- UI Design Skills w/ Good Portfolio
- Proficiency in Photoshop, Illustrator, Omnigraffle or Other Visual Design Tools
- Proficiency in HTML, CSS and Javascript for Rapid Prototyping
- Good Visual Design Skills w/ Sensitivity to User-System Interaction
- Experience Working in an Agile/Scrum Development Process
- BS/MS in Human-Computer Interaction, Interaction Design or Related

Skills:
- Ability to Present Designs & Sell Solutions to Various Stakeholders
- Ability to Solve Problems Creatively & Effectively
- Up-to-date with the Latest UI Trends, Techniques & Technologies
- Good Communication
- Good Grammar

This job would be great to do for me as I would love to create UI & HUD designs for games and to use various different softwares to experiment and create with. I would also like this job as it is something which is constantly being asked for so I'd never run out of work and it'd be a lot of fun creating various UI's and HUD's for different types and styles of games. It'd also be great to do this as a job as I'd always be learning new things and developing my skills.

Videogame Tester:

Requirements:
- Knowledge of Games
- Knowledge of Various Genres of Games
- Knowledge & Experience w/ Various Platforms & Consoles

Skills:
- Good Grammar
- Good Communication
- Good Timekeeping
- Analytical Skills
- Understanding the Games Market & Ability to Play at High Levels
- Understanding of Quality Assurance Processes
- The Ability to Work Well as Part of a Team
- Negotiation Skills
- Ability to Work Under Pressure & Meet Deadlines
- Patience & Persistence, for Repetitive Work
- Great Attention to Detail
- Willingness to Work Flexibly
- Good Office Computer Skills

This would be another great job for me as I have a huge passion for gaming, I am quite competitive and can play at high levels of difficulty and skill, I also have good skills in reviewing and writing up in detail about my opinions, what's good and what's bad. I also would like to do this job as it would allow me to attend gaming events and travel the world to test and review games, it would also allow me to play a lot of great games before release and allow my opinion to be put out about games. My passion for games is huge and having a job which involves me playing games, attending gaming events or game studios and reviewing them to get my opinion across would be great as I love talking about games and my current life doesn't allow me to do all these things which I'd love to do but with having as a job would be great and create many opportunities for me.

Monday, 18 January 2016

Gill's sessions

In Gill' sessions so far I have been practicing with mixing inks of various colours to get more colours that look unique. I want to use coloured inks in various ways to get more and more results to use in my project.

I really like this idea of dripping ink into a body of water and video it as it goes in as it creates a really cool cloud effect.
This is the style of ink splatter I've been using so far to get good effects and colours, I like it's simplicity and effectiveness.

Research For My Story 2

I did some more pinning on my pinterest and found these amazing images full of inspiration and ideas for myself.

So far I'm really liking the use of bright colours in forest environments, it gives a good effect and it makes the image look like something out of a book or film which is great for my project as I'm basing it off of Alice in Wonderland.


Although the images colours are a bit too bright and contrasting for me I really like how it looks dark as if it's night but the night sky is purple or pink in this other "realm" this is an idea I would like to transition into my own work.

I really like this image as it is a great representation of the idea I have in my head, I really like the use of purples and blues in this image as they are vibrant colours used in a dark environment, I also like the fog as well which adds to the mystery of the image making it look like something out of a film or fairytale.

Monday, 11 January 2016

Research For My Story

After spending some more time on the internet and Pinterest looking through different things that can help with my project I found some really nice imagery that I can use for ideas towards my landscape and background designs for my project.

I like the design of this fan-made poster, the use of colour and effects is really good and can be used for my project, I like how the bat symbol in the bottom is pure white as if it were a stencil.


I really like this image as the focal point of the image has a plethora of colours and the image has a border within itself with the use of the trees, I like this style and has given me ideas to use for my project.

I really like the silhouetted style of this image, this has given me plenty of inspiration and ideas for my pop-up book and stop motion, I also like the use of white to highlight and add detail to the image.

I love the use of pale yet vibrant colours that really stand out, it gives the image a slight cold look to it but looks beautiful and is really effective, I will likely use a very similar combination of pale yet vibrant colours for my project as it looks really good.